Video Game Chatter

GForce78NJ

Not So New Member
Joined
Apr 8, 2013
Messages
1,301
Yea man, maybe tonight, but for sure on Saturday.

If you're up a late game on Friday night, I can do that too.
I want to watch the Packers/Seahawks game tonight, i have a company party i have to go to tomorrow night.

Saturday will be best, but ill be at the Rutgers home opener which is at 12 - prob will be back in the city by 5 ill see if you are around
 

Texas Ace

Teh Acester
Joined
Apr 7, 2013
Messages
23,479
I want to watch the Packers/Seahawks game tonight, i have a company party i have to go to tomorrow night.

Saturday will be best, but ill be at the Rutgers home opener which is at 12 - prob will be back in the city by 5 ill see if you are around
I totally forgot about the game.....but yea, I want to see the Seahawks beat the crap out of the Packers.

Saturday sounds good.
 

1bigfan13

Your favorite player's favorite player
Staff member
Joined
Apr 7, 2013
Messages
27,181
I just saw that they do sideline concussion test in Madden 15. :lol
 

Texas Ace

Teh Acester
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Apr 7, 2013
Messages
23,479
Just had one of the best games of Madden vs the CPU ever.

Beat the 49ers on the road in OT, 30-24.

However, I think the challenge system is broken in this Madden. In the first half, Boldin caught an out route that was ruled a catch and I didn't think he got both feet in bounds. Not only did he not get both feet in, he never even got the first foot in bounds, but yet it was still ruled a catch even after challenging it.

If that wasn't bad enough, this TD in the 3rd quarter was ruled out of bounds. It looked really close when it happened live, but I decided it was worth a challenge, but again, it failed to overturn the wrong call even though it is clear that the evidence was on my side.

Take a look at this awesome catch that was ruled incomplete:

(Make sure to set it to 720P for better resolution)


How is that incomplete?
 

dallen

Senior Tech
Joined
Jan 1, 2000
Messages
8,466
Just had one of the best games of Madden vs the CPU ever.

Beat the 49ers on the road in OT, 30-24.

However, I think the challenge system is broken in this Madden. In the first half, Boldin caught an out route that was ruled a catch and I didn't think he got both feet in bounds. Not only did he not get both feet in, he never even got the first foot in bounds, but yet it was still ruled a catch even after challenging it.

If that wasn't bad enough, this TD in the 3rd quarter was ruled out of bounds. It looked really close when it happened live, but I decided it was worth a challenge, but again, it failed to overturn the wrong call even though it is clear that the evidence was on my side.

Take a look at this awesome catch that was ruled incomplete:

(Make sure to set it to 720P for better resolution)

How is that incomplete?
It seems like the challenge system works just as well as the NFL version to me.
 

Texas Ace

Teh Acester
Joined
Apr 7, 2013
Messages
23,479
EA Sports just needs to put NBA Live out of its misery already.

They promised lots of new features and gameplay footage would be revealed in July, and here we are in September with nothing.

Today, they just revealed that the game is being delayed. :lol

What in the world are those guys doing over there? This is like 5 years of just not being able to get even a remotely playable product out, much less a good game. Sometimes you just gotta know when to fold'em.

Time for EA to stop and just let this go.
 

Texas Ace

Teh Acester
Joined
Apr 7, 2013
Messages
23,479
Ok, after giving Madden some praise as of late, it's time for some critiques.

First off, what is up with these awful, long cut scenes/loading times in between plays and halves? My goodness.....I can't tell you how many times I've picked a play accidentally or called a QB spike because I'm just pressing buttons in an effort to hurry up and get to the playcall screen.

Is it like this on PS3 as well? This is is just obnoxious. And speaking of the playcall menu, it sucks balls. It's a cluttered mess and it's a pain in the ass to have always bypass the stupid suggested play and then click and extra button to get to "Formations".

If I wanted my play selection split up in 10 different categories, then I would choose to do that. But being as I simply want to choose by formation as does 99% of the Madden community, why the hell would they at least not make an option to use the classic playcall setup?

I hope they patch this in at some point, but these changes better not make its way into next year's Madden because it's a total pain in the ass.
 

Texas Ace

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Messages
23,479
[MENTION=203]Thorn[/MENTION] - go trade your XB1 one for a PS4 so we can play Madden and FIFA. :art
 

Carp

DCC 4Life
Joined
Apr 7, 2013
Messages
15,194
Ok, after giving Madden some praise as of late, it's time for some critiques.

First off, what is up with these awful, long cut scenes/loading times in between plays and halves? My goodness.....I can't tell you how many times I've picked a play accidentally or called a QB spike because I'm just pressing buttons in an effort to hurry up and get to the playcall screen.

Is it like this on PS3 as well? This is is just obnoxious. And speaking of the playcall menu, it sucks balls. It's a cluttered mess and it's a pain in the ass to have always bypass the stupid suggested play and then click and extra button to get to "Formations".

If I wanted my play selection split up in 10 different categories, then I would choose to do that. But being as I simply want to choose by formation as does 99% of the Madden community, why the hell would they at least not make an option to use the classic playcall setup?

I hope they patch this in at some point, but these changes better not make its way into next year's Madden because it's a total pain in the ass.
I have noticed it a bit on the PS3, but not a bunch.
 

Texas Ace

Teh Acester
Joined
Apr 7, 2013
Messages
23,479
I have noticed it a bit on the PS3, but not a bunch.
There's also these annoying random highlight clips in between plays that you can't skip until they're about halfway done.

That leads me to believe that there is some type of loading occurring in the background and it's disguised as a highlight reel.

Whatever it is, these load times need to reduced dramatically next year.
 
D

Deuce

Guest
Ok, after giving Madden some praise as of late, it's time for some critiques.

First off, what is up with these awful, long cut scenes/loading times in between plays and halves? My goodness.....I can't tell you how many times I've picked a play accidentally or called a QB spike because I'm just pressing buttons in an effort to hurry up and get to the playcall screen.

Is it like this on PS3 as well? This is is just obnoxious. And speaking of the playcall menu, it sucks balls. It's a cluttered mess and it's a pain in the ass to have always bypass the stupid suggested play and then click and extra button to get to "Formations".

If I wanted my play selection split up in 10 different categories, then I would choose to do that. But being as I simply want to choose by formation as does 99% of the Madden community, why the hell would they at least not make an option to use the classic playcall setup?

I hope they patch this in at some point, but these changes better not make its way into next year's Madden because it's a total pain in the ass.
I accidentally spiked the ball twice because of button mashing trying to get to the play.

But the playcalling screen was fine. All I had to do is opt out of the suggested play once and it brought me back to the options screen for formations and whatnot.
 

Texas Ace

Teh Acester
Joined
Apr 7, 2013
Messages
23,479
I accidentally spiked the ball twice because of button mashing trying to get to the play.
And the worst part is, you can't audible out of a spiked play which is stupid.

You could always audible out of any play so long as you didn't snap the ball, obviously. I've had to waste timeouts or accept the delay of game penalty because it's the only way to bypass the spike play.

But the playcalling screen was fine. All I had to do is opt out of the suggested play once and it brought me back to the options screen for formations and whatnot.
But then you still have to choose which category you want to call the play from. It should always be set to formation by default, or at least allow you to set it that way.
 
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